Those are my favourites from the series, along with the original. Luckily they returned that challenge with Porsche 2000 and Hot Pursuit 2. Once you memorized the tracks, you could drive pretty much error-free laps with little effort, so there was no challenge left. but they were much easier to play than the original. NFS3 and 4 were okay aswell, especially the PSX versions.
I played it later, on my new PC, but I guess it didn't really have the same impact anymore.
VIDEO CARD DOES NOT SUPPORT SHADER MODEL 3.0 PC
I never really played NFS2 either, but that's because my PC was a bit too slow at the time (a P133, no 3d card). Ran fine on the lowest detail, which meant no trees and stuff to crash into, meaning you could cut corners like crazyīut after I got a new computer, I could no longer play it. 3 was a bit less, partly because its speed depended on your computer.
It was almost exactly like the original Test Drive (even nearly all the same cars, only newer versions), but just with far better technology, making the driving experience much more realistic, but still every bit as fun and challenging. I want to drive supercars, and I want to drive them on proper racetracks, not on a dragstrip! That's the sort of stuff you expect on your PlayStation or something. That Underground crap is NOT what it's about. that's been ruined too now with those two 'ricer' games. And RTS and RPG are genres that I don't care about at all, so that leaves me with only FPS, basically.
It looks like all new games are just either FPS shooters, RTS, or RPG. and while I do enjoy that too (I loved HL2), I still love to play those old games, and I find it a bit sad that these types of games aren't made anymore. These days games seem to be all about realistic graphics and physics and such. it makes Mario look very pretty, but damn is it a lot of fun to play one of my favourite all-time games is Track 'n' Field, on the C64, from 1984. There's something very charming about cartoon-like characters, happy colours, and just a lot of arcade action